AI Insights · Timothy · July 2025
Top Maze Games on Android in Oceania: Q2 2025 Performance
Explore the Q2 2025 performance of the top maze games on Android in Oceania, highlighting trends in downloads, revenue, and active users.
In the second quarter of 2025, the performance of top maze games on the Android platform in Oceania showcased interesting trends in downloads, revenue, and active users. This analysis is based on data from Sensor Tower, offering insights into the market dynamics of popular maze games.
Diggy's Adventure: Escape Game, developed by Pixel Federation Games, experienced a fluctuating revenue trend, peaking at approximately $2.8K in mid-May. Downloads showed a significant increase in early May, reaching around 342, while active users grew steadily to 800 in the same period.
Sugar Rush - A Quick Adventure by Branching Factor had consistent weekly downloads, with a notable peak of 526 in mid-April. Revenue remained low throughout the quarter, with a maximum of $27 at the beginning, while active users fluctuated around 1.6K.
Mowing Mazes, published by Protostar, reported minimal revenue, peaking at $23 in mid-May, with no recorded downloads or active user data available for the quarter.
Laser Bounce Puzzle from IEC Games Australia showed consistent download numbers, maintaining around 340 towards the end of June. The app's revenue varied slightly, peaking at $33 in late April, with active users hovering around 1.1K.
Hamster Escape: Puzzle Maze by Sunday.gg saw a significant drop in downloads from 1.9K in March to zero by the end of June. Revenue was minimal, with brief spikes in early April, and active users declined from 1.6K to 832 over the quarter.
For more detailed insights and data, visit Sensor Tower's platform to explore the full scope of these games' performances in the market.